G&LDH
3D Motion graphic
A mini retrospective of Som Supaparinya
Book Design
An exhibition by Nuttapon Sawasdee
Key Visual design
One Bangkok Mitsukoshi Depachika
Motion Graphic
Clound 11
Motion Graphic
Amnuay Silpa School
Motion Graphic
The Standard, Phuket, Bang Tao
Motion Graphic
The 1
Motion Graphic
Bauen
Motion Graphic
Jim Thompson
Motion Graphic
Walking simulator & playthrough video Internship project
Walking Simulator ironically takes the form of a speed run, but instead of rushing toward a finish line, it immerses players in the slow, repetitive act of walking. The work delves into the fatigue experienced by individuals subjected to continuous labour, offering participants a firsthand encounter with the exhaustion that underpins the human condition—one deliberate step at a time through a simulated world.
Walking simulator, interactive
Graduation project
"What does it mean to be ...?" explore the consequences of synthetic media, Deepfakes, that have not only reshaped and challenged our perception of reality but also created a new production of reality, capable of manipulating perceptions, beliefs, and identities.
Virtual Reality(VR), Interactive
End of the Walkway questions the status and purpose of architecture that has been altered and extended to the point of becoming a byproduct of commerce rather than an intentional architecture.
These selected projects align closely with the direction of my aesthetic practice.
Experimental works explore on the concept of “a hole cycle”.